Sophie Ellis Bextor wrote:It's murder on the dance floor
You'd better not kill the groove
DJ, gonna burn this god damn house right down
I know I know I know I know I know I know I know
About your kind
And so and so and so and so and so and so and so
I'll have to play
If you think your gettin' away
I will prove you wrong
I'll take you all the way
Boy, just come along
Hear me when I say
It's murder on the dance floor
But you'd better not kill the grove
Here wo go again, guys but I will repeat myself once more if this may ever help.
The whole EUT Warfare has become overpowered but unbalanced at the same time.
We are launching everyday layouts requiring skilled players to play them, not COMMON players.
EUTW has been adapted to meet request posted and discussed on forum by veterans and regulars players in the last 5 years in order to make the fighting more and more efficient, balanced and, let me say it, harder. Where have all the skilled players gone now? We need them to play EUTW correctly because all the new players joining the game have no clue at all about all the negative consequences they are gonna to face on every single mistake they make. If it took up to two weeks for a newbie to HAVE FUN, ( 'coz that's the goal every player is seeking for ) in 2014, now the double of time is required, before you start feeling yourself useful. Killing lot of enemies is not working that much to win the game while destroyng the enemy insertion vehicles is still the best action to take. So a potential 'mudokon-style' player which only focus on killing, and try the game may think " wtf ? I'm #1 in scoreboard and my team lost? fuck this game ! ", not noticing that a player like Mudokon mainly take care of every way used by enemies to attack and conquest, stopping them from the scratch !
In conclusion. The way EUTW engine is currntly set, is almost good for 2 teams filled-up by veterans.
I suggest to nerf lot of things, prices included in order to keep the in-game fun/experience high for everyone...just not to kill the groove.
What do we miss to have more fun, imo.
1) money transfer: this could help a poor team about to face a defeat, to collect money for a jet, e.g.
2) money refund when you purchase the wrong item/vehicle or when the vehicle get auto-deleted.
3) replace mhq from truck to something faster on hills and less noisy. UAV is useless if we can hear an MHQ truck up to 800 mts!
4) Give back the engeneers unflip capabilty
You guys can continue this list but remember: add anything which can help all the players to have MORE FUN ONLY !
Think about all the stressing and annoing issues you daily face in-game and post them, not forgetting to evalutate the modifications you wish implemeted ON BOTH SIDES: what will be done to help you, will be done to help the enemy as well.
So be coherent and realistic with your requests.
Groove is in the heart,
"When taking part in a discussion, the most difficult thing is not defending your opinion, but knowing what it is in the first place." André Maurois