Dosed Communication triumphs!
Using groups is indeed, if you combine the previous few posts, very inflexible and stagnating if not used wisely.
Take the effort to create, join and leave groups on the fly. You fight in 'Lakka', then join a group focused on 'Lakka'. Leave the group as soon as you are required to help out in 'Castle', see if you can find a group there.
I want to emphasize, the use of groups in a flexible manner is a skill most veterans do overlook or are completely unaware of.
If we have an open group with 5 players, the darter person can jump in and provide information for the time being.
The darter operator can leave the group to provide intel to other groups in different locations. This way not all darter information has to go over the side channel, bothering the whole team, for information that is just for 1 specific person, trying to counter enemy strategies at a certain region.
But to make the best use of communication and groups, one would also be able to have a decent group leader whom can communicate with a very good communicative group, relaying information as moving as a group.
In this fashion, a darter operator can use the COMMAND channel to relay information, so only the group leaders receive the darter information. Which in turns leaves the group leader up to the task to relay all the information in an effective manner, costing valuable time and lacking second to second updates on a personal level.
If a darter operator has to inform too often regarding information that is not particularly helpful for some players, they might mute the darter operator, without the darter operator knowing, creating an influx of information which is lost in space, trying to talk to the mutes.
Above nothing else, I consider communication to be the most crucial ingredient to be able to withstand any enemy team, let alone the chance to be able to actually defeat a (more) powerful enemy.
A team consisting of solely newbies with little to no EUTW experience with some (or under the) guidance of a skilled & communicative veteran, can triumph over a team consisting out of many non-communicative lone-wolfing incommunicable veterans.
Accurate dosed communication & the fast and swift act on intel is worth far more then a hand full of veterans out of touch with their team.
Last edited by 3Hugger
on Sun 21 Apr, 2019 10:34 am, edited 1 time in total.