Share your Tips with Newcomers and old Vets!

PVP Warfare forum for discussion, suggestions, and bug reporting for current and upcoming versions
crogeek
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Re: Share your Tips with Newcomers and old Vets!

Post#26 » Mon 25 Apr, 2016 7:13 pm

Good teamspeak communication is the key (I can't imagine playing on EUTW without teamspeak access actually - in my signature is access address to TS where we meet up every evening almost, feel free to join everytime) - and if you're a shy person then better join with your friends and play together in squad and use then voice squad channel for communication - not to mention that squad leaders can use command channel too - to speak with squad leaders from another squads, usage of this is also very important - and never try to play this game alone - this won't work in any circumstances. And if you don't own a mic - please buy it because it's cheap and it's VERY POWERFUL TOOL.
Communication about good and verified INTEL is MOST PRECIOUS THING!
Secondly - never be shy in the side-chat to report about enemy positions, report any enemy move on the map (place markers on the map to be exact) or say enemy positions to the team on the side-chat - this can drastically improve overall gameplay of the team.
Always put GOOD and VERIFIED MARKERS ON THE MAP (BUT always double check!) - IF YOU SEE enemy APC or TANK or BLACKFOOT or KAYMAN or EVEN JET (INCLUDING INFRANTRY!) - ALWAYS put markers on the map for the team. This is actually a good proof of good team play. Because good teamplay also wins the rounds.
Use side-chat ONLY for INTEL for your team - do not expose anything from your team in the global chat to enemy team, enemy team can easily exploit that. Especially do not donate anything to enemy, when you buy APC or tanks - please stay inside until you get blown up by enemy - never go out if you're not sure what to do next, because enemy can steal it - usually what happens to non-experienced APC/tank crews is that they usually go quit from vehicles. Never do that, because enemy can steal your tank or APC. NEVER LEAVE UNLOCKED VEHICLES TOO (doesn't matter of which type) - because enemy can exploit them very easily too = when you exit vehicle ALWAYS scroll your middle mouse button and choose lock vehicle. And your vehicle can despawn (usually after 15 mins of average time) if you leave it on the battle field. And if your vehicle is broken or damaged from enemy fire or from driving accident - ALWAYS ask in side-chat about engineers to come that they can fix you, do not be shy about this one too.
If you're playing as a medic or engineer - it's IMPORTANT to do your jobs, heal others (for medics only) and fix broken or damaged vehicles (for engineers only). Using your role for the team is IMPORTANT - SAME AS A PLAYING FOR THE TEAM TOO.
DO NOT BE SELFISH - BEING SELFISH CAN DRASTICALLY DESTROY TEAM'S HOPE FOR THE WIN! = ALWAYS PLAY FOR THE TEAM AS A WHOLE!
DO NOT USE MHQ AS A PERSONAL TAXI - THIS IS ALSO ONE OF REASONS WHY IT CAN DRASTICALLY DESTROY TEAM'S HOPE FOR WIN AND ALSO YOU CAN BE KICKED OUT OF THE SERVER IF YOU DO THAT VERY OFTEN IN THE SAME ROUND!!!
READ ALWAYS RULES BEFORE JOINING THE ROUND - OPEN MAP AND READ HOW TO PLAY! MAJORITY OF THINGS ARE EXPLAINED THERE - BUT IF YOU DON'T FIND ONE WHAT YOU NEED ACTUALLY, THEN YOU CAN SURELY ASK SOMEBODY IN YOUR TEAM ABOUT SOME ADVICES TOO.
NEVER buy fancy weapons first (like NAVID, SPMG and anything else like that) - buy TitanAA or TitanAT first when you join (depends, always ask team what team needs when you join the round - AA or AT?) - then buy good vest/helmet first of course if you have money for it - because there's a known rule - if team doesn't invest at all in TitanAT or TitanAA (AT/AA) then it's gonna be over in a matter of minutes, your team is gonna loose easily. And usually enemy team can afford a lot of APCs or tanks - taking them out first is a no1 thing to do (especially goes if enemy team has jet, kayman or blackfoot).
If you're driving MHQ and if you're not sure where to put it - always ask veterans or experienced players on the side chat for possible recommendations where to put MHQ. And if your MHQ gets destroyed, never give up.
If you want to search for enemy mhq always check if large group of enemy players are going every time from the same direction to your team's flags - that can tell you that enemy MHQ is in that position. Chase for it if you got satchel or RPG/TitanAT (But I recommend TitanAT because aiming from longer distances with RPG can be tricky!).
If enemy team has jet or kayman/blackfoot in the air - and if you have TitanAT (of course you will need money for that) it's recommended to switch during long rounds from TitanAT to TitanAA (and vice-versa!) - then always switch to TitanAA - because those things are game changers.
And if enemy team has a jet in the air or blackfoot or kayman - it's not recommended to buy APCs/MIPs to move them out of the base because enemy jets, blackfoots or kaymans always lock you first (especially if enemy has experienced jet pilots or blackfoot or kayman pilots!). In my opinion buying also cheetah and tigris in that case is complete waste of time and especially of money, best choice is to do is to buy static titan AA launchers or to buy manpad AA and chase enemy jets/blackfoots/kaymans completely on the foot. Walking trough long roads and hills can do miracles - believe me, this is not a waste of the time.
If you're not experienced player - first I recommend to play this game on much harder way, do not avoid infantry - use it at all costs, and if you're getting killed millions of times just never give up. Because if you gain a lot experience playing as a infantry then you will learn a lot how time goes forward.
Do not first jump to vehicles - do not avoid infantry, because playing as a infantry is a must do task if you want to learn stuff (if you ask me) and especially gain (prediction, aiming, and so one) skills.
And when you're going out of the game for a longer time - always donate something precious to the team, because giving stuff is the best thing to do for the team as a whole.
And forgot to add (added later) - DEFENCE IS THE KEY - never give up on defence! Because if you defend enough, enemy team usually looses momentum of their attacks and usually enemy team gives up after all. Then when you see that, then push with your team as a whole.
And overall point is - if you play for the team - you will always meet new friends which are always here for you.
That is for now!

I will add later the stuff when I will have additional advice in the future.

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heikki
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Re: Share your Tips with Newcomers and old Vets!

Post#27 » Sat 02 Jul, 2016 6:03 pm

Few tips from me! :)

Stay camouflaged, buy balaclava/face mask. Skin color is the easiest to see next to bright colors.

When you hide in bushes/grass, move as little as possible since movement is very easy to spot, especially when you have dark camouflage.

Stay calm during firefights, spraying bullets hysterically will usualy result in missed shots.

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Likbjorn
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Re: Share your Tips with Newcomers and old Vets!

Post#28 » Mon 01 Aug, 2016 8:20 pm

Many tips were announsed by our veterans for newcomers about MHQs and infantry movement. All I can add about infantry:
- Standart NATO soldier's ass is almost so vulnerable as his head, but you have more chanses to hit him aiming this part of body ;) Not applicable to CSAT cause of uniform armour.
- SMGs on Tanoa in jungles are effective almost as rifles, but you can use suppressor with it. But SMGs are bad against CSAT for the same reason.

Now I want to tell you about gunships (Blackfoot and Kajman).
People like it for their charm and force, but even some of elder vets of EUTW gamemode dont know how to use it on full power. Me too, maybe, but I have some experience how to use, and I played nearly equal time as gunner (more) and as pilot (less).

- Do not use gunship without clear voice communication: it will be uneffective and risky.

As gunships are pretty expensive, you should know priority of choosing targets. It's simple:
1. AA tanks
2. Enemy armed aircrafts.
3. Other vehicles: APCs, MBTs, MHQs.
over999. Infantry.

I know it's fun to kill enemies from above, but it is dangerous too. Later about how to do it with less risks.
About 3. : there first priority targets are those which are already on the battlefield, second - vehicles on the way from base. MIPs and MHQs might be dangerous than MBT.

- First thing you should do after takeoff: scan area with radar, better on high altitude and far enough from circles thus AA soldiers are not on the radar ;)
- Do NOT fly high after reconnaissance. Do NOT fly above circles and nearby as much time as you can attack targets being out of this area.
- You can lock and shoot without visual on target (only about 2.5 km visual range). Use it against AA tanks. Remember: Tigris needs 1 missile, but Cheetah needs 2x.
- Don't let pawnee, orca or hellcat to sit on your tail, do not let them go closer than in 1 km to you. If only it will happen - fly to the closest AA or on HQ.
- Enemy gunship. Gain altitude - then you'll become king of the hill. Remember: BF has ASRAAMs instead of Kajman.
- Destroy eMHQ's with ungided or with gun if possible (no AA in area, no circles where you were recently).
- Kuma and arty can eat all of your missiles. The best way is to attack it from behind, shooting missiles as fast as possible. Volley of accurate skyfires can destroy damaged Kuma.

Let's kill some infantry?
- If you are operating on BF - forget about it (gun is too weak, example: https://www.youtube.com/watch?v=L3NBRtp-WwY . But do not consider it's example how to fly :D ). Next words only about kajman.
- DO NOT autohover! Even if you want to shoot them all. It's easy to aim on 100-150 km speed if your pilot moves right on enemy area. Pilot: Try not to fire skyfires without gunner request, it will cause much dust and bad visuability. But if gunner will notice many ei than kill'em all :D
- Fly low and fly out of hills suddenly as quickly as hide behind covers. If you are operating on plains - try to be as low after passing objective as quadbike can be.
The main idea is to be visible for enemy no more than he can choose Titan and lock on you. Even if he will do it, missile will fly by on close range.
Before engaging check map quickly and remember where are friendlies. You will not have time to check after it. Do not engage if you don't know exactly it's enemy.
100 km must be good speed to spot most part of hostiles and kill them.

So the main advice is to be spotted as few time as it possible. Hope we will get more experienced gunship crews and I'm waiting for mor tips from pilots and gunners!

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vicious
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Re: Share your Tips with Newcomers and old Vets!

Post#29 » Tue 02 Aug, 2016 9:27 am

BASICS

- At game start. Dont waste time at the base to buy stuff. Bring MHQ forward in position asap
- Always buy some explosive charge to blow up EMHQ
- Plant mines at enemy supply roots and mark them for your team
- Go into the fuXXing circle to cap the point. Only snipers need to lie around and camp
- Communicate with your team or group to win
- Donate! These guys do a really great job.

More to come! :bigthumb:

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Lt.Elvis
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Re: Share your Tips with Newcomers and old Vets!

Post#30 » Sat 27 Aug, 2016 10:33 pm

For MHQ Drivers:

DO NOT WAIT IN BASE FOR PASSENGERS


For everyone that thinks getting into a MHQ as a passenger at the start of the game is a good idea:

DO NOT GET INTO MHQs AT GAMESTART!


Why, because you can SPAWN there once it is in place. Buy gear for yourself or spawn at the nearest flag and drive. Let one person drive it.
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Benjamin
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Re: Share your Tips with Newcomers and old Vets!

Post#31 » Sun 28 Aug, 2016 9:28 am

Lt.Elvis wrote:For MHQ Drivers:

DO NOT WAIT IN BASE FOR PASSENGERS


For everyone that thinks getting into a MHQ as a passenger at the start of the game is a good idea:

DO NOT GET INTO MHQs AT GAMESTART!


Why, because you can SPAWN there once it is in place. Buy gear for yourself or spawn at the nearest flag and drive. Let one person drive it.


There can be exception to this. In Harcourt Diamond layout, MHQ can meet eMHQ if it goes to the opposite objective. In this case, it's good to have some players on-board as escort.

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Likbjorn
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Re: Share your Tips with Newcomers and old Vets!

Post#32 » Sun 28 Aug, 2016 11:30 am

In case of Tanouka on West base it's faster to go from base than from other flag.

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Lt.Elvis
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Re: Share your Tips with Newcomers and old Vets!

Post#33 » Mon 29 Aug, 2016 7:58 pm

Benjamin wrote:
Lt.Elvis wrote:For MHQ Drivers:

DO NOT WAIT IN BASE FOR PASSENGERS


For everyone that thinks getting into a MHQ as a passenger at the start of the game is a good idea:

DO NOT GET INTO MHQs AT GAMESTART!


Why, because you can SPAWN there once it is in place. Buy gear for yourself or spawn at the nearest flag and drive. Let one person drive it.


There can be exception to this. In Harcourt Diamond layout, MHQ can meet eMHQ if it goes to the opposite objective. In this case, it's good to have some players on-board as escort.


It is still better for players to get equipped and spawn at the MHQ that is in trouble, because if the emhq and mhq meet, the enemies attention will be on the mhq and the people getting out of it. If people spawn, as soon as there is trouble at the mhq, they can surprise the enemy and will not be shot exiting. Also then they are equipped and can take care of the emhq and the enemies better.
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Likbjorn
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Re: Share your Tips with Newcomers and old Vets!

Post#34 » Mon 29 Aug, 2016 8:35 pm

Just spawned people are so vulnerable, even more if they have weak hardware so they have freezes after FT. So even if enemy surprised, his reaction will be faster.

And one new best tip ever:

GO TO THE CIRCLE!!!

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Hazardous Mouse
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Re: Share your Tips with Newcomers and old Vets!

Post#35 » Sun 25 Sep, 2016 4:03 pm

Ingame life is dynamic value.
Sometimes it's really high so all u have to do is hide and hope no one will find you. Sometimes it's really low so u can do silly things ^^ Rush alone vs 10 ei or suicide blow uself on enemy mhq :)

Dynamic value of ingame life is very important to understand. Understanding dynamic value of ingame life can help u make a good decicion In tense situation and this can benefit your team.

EUTW gamemode gets more complicated by time. Players who play from long ago learned gamemode step by step. New players now face all new and old features right from the bed. So thats why new noobs looks worse than old noobs ^^ but its just an illusion :) Old and new noobs pretty much the same bad ^^ New noobs simply have more things to learn and understand ^^



When there was no cap on flags points. It was old rush style. If enemy team rush in ur circle, lets say 15 players then u fucked if u alone. You ingame life just nothing.
If u manage to hide in circle so points drops by 14.
If u got killed so points drops by 15.
Difference so small, so if u left alone ur ingame life is just zero.
You dont need understand ur ingame life value in this situation at all ^^
Ez for any noob to understand ^^ You alone vs 15 ei. You dont rly care what to do :) u dont need even think. Flag will be lost anyways.



But now there cap exist. Max points drop is 4. Gamemode bit more complicated than before.
So even if in circle 10-15 ei then points drop just by 4.
And if u left alone in this circle with 15 ei then points drops by 3. Its 25% difference. And in tense situations this can be very significant diference.
When flag under 75 and ur team drive mhq to this flag then u can just hide and slow down capturing. You make chances to save flag slightly better just hiding in circle.

So in this case ur ingame life value is high and there is not much sense to go fight enemies.
But this can be not so ez to undestand for a noob :) and noob can go fight cuz he think "i alone vs 15 and there no chance to win fight but at least i will catch some fun killing couple enemies."

In another situation u left alone and u just hide. Flag drops by 3.
No any reinforsments coming to help u save flag. But ur team trying to capture enemy flag that connected to ur flag. So again ur ingame life value is high and u can just hide in circle and it can be big impact on result of this tense situation.

But if there no any backup coming to help u save flag :) And no any connected enemy flags under attack.
Then pretty much no matter how long u can hide. Your team prolly will lose this flag anyways. So u can try go fight vs multiple enemies. Chances low but ur ingame life value is also low. So u risk to lose nothing and u have small chance to save flag :) Why not :)



More simple example is when u going for enemy mhq.
You rly close maybe 50-100m. And u see enemies spawn on emhq. You dont rly want to attack them. You ingame life value higher than enemies ingame lifes value.
But when u put c4 on emhq then value of ur ingame life drops immediately to almost nothing ^^ and u can just suicide uself on emhq.



When u attack then ur ingame life value depends on how many friendlies in enemy circle and how fast points going down. How many points left and do enemies have mhq close or not also matter.
If u alone in enemy circle and lot of friendly campers around then its just bullshit attack :)
And ur ingame life value low. Just one enemy who hide in circle can block capturing.
So doesnot matter if u die or u stay alive for some time and kill some ei :) Anyways result the same. Flag points not going down.

But if all these friendly campers somehow deside to go in circle.
And now u in circle with 15 more friendlies then ur ingame life is low ^^ Enemy flag will be captured anyways prolly. But cuz we make big attack then some of our flags lack of defence. So ur ingame life will be more valuable there not here.
You can play more risky and if u die u can spawn for defence at another flag.
You can just respawn.
Your team dont rly need 15+ ppl in enemy circle when flag points under 75 and almost all ei got killed.
Think :) All ei got killed so after 1 min at base they all will spawn somewhere ^^ prolly at their mhq that close to some our flag. But defence will be weak cuz 15+ ppl seating ducks here in enemy circle. So respawn will be good idea.
Ofc if u stay then u recive money and if u respawn then no money. More money good for team.
But enemies who gonna attack another flag will recive money too ^^
So if u respawn then u team get less money. But u respawn at another flag and u kill some ei. So they also resive less money ^^

If not all campers go in circle. Lets say 3-5. So with you it's 4-6 ppl in circle. Then ur ingame life value high. And u need to play carefully.



Another situation when u left in friendly circle alone. Emhq down some time ago and just 3 enemies left. Flag points drops by 2. And just about 30 points left.
No any reinforcements coming to you. No any connected enemy flags under attack with same low points.
So you going to try save flag by uself.
You killed 2 guys and they were in different sides of circle area.
Ur ingame life value going up. Cuz now just 1 ei alive and flag points froze.
Your team have more time to bring reinforcements.
So u dont rly want to go fight last ei and risk to die.

But 2 ei dead bodies in different sides of circle.
And if last enemy revive one of them then points will go down again. And after revive u have to fight vs 2 ei at the same time cuz now they prolly will stick together.
So what to do?
You can risk and go search last one enemy. So u can catch enemy when he moving to one of the dead bodies.
But if u not lucky then enemy can revive any dead body ez.
You can camp one of the enemy dead bodies ^^ It's a coin flip.
Enemy have to gamble what dead body is better for revive. Prolly fisrt dead body is better choice. Dead bodies at different sides of circle. So when u killed 2nd guy then 1st dead body save to revive for some time.
So if enemy think that way. He will go for 1st dead body. And if u will be fast enough u can catch him on the way.
But enemy can think another way. And he just dont want go to revive anyone. So u making noice when u moving from one dead body to another and u can be ez target :)
There is no right answer what to do. You just have to gamble :)
And no matter what u choice to do, ur ingame life value is high. And u should be careful.

And all this situation much better when u shoot in head ^^ So last enemy have nothing to revive ^^ So u can hide and wait reinforcements :) Now what to do is problem for last enemy ^^ not for u.



These few examples just needed to show that in game many aspects to think about. And ingame life value one of them.
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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Hazardous Mouse
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Re: Share your Tips with Newcomers and old Vets!

Post#36 » Mon 26 Sep, 2016 11:31 pm

Likbjorn wrote:And one new best tip ever:

GO TO THE CIRCLE!!!


Yeah its a good tip ^^ Just today i defend Kore flag and 2 players just 25m outside circle. They dont even trying to get in circle to try slow down capturing while our mhq coming to help. Flag was about 50 points and many ei in circle.
I complained about that ppl dont defend in circle. I said "wtf is wrong with eutw why so many campers"
These players just seat 25m outsdie and camp. All round i just type and type "get in circle guys" "get in circle guys". I type "get in circle guys" more than kill. Rly wtf is wrong with gameplay now. Before i saw something like this time to time. But now all damn round this shit. Ppl seat 10-50m outside circle and dont even trying to get in when it rly needed. Wtf is wrong with eutw.

And 2 other players start talk to me that i complain to much.
Enemies tried to kill me a lot of times so i decided to change position and i get out of circle for short time to flank and i tried to get back in circle to another position but i got killed otw ^^
And when i get out of circle these 2 guys insta type in chat "WTF MOUSE YOU'RE OUT OF CIRCLE GET IN", "MOUSE GET BACK IN THE CIRCLE FFS" lol damn trolls
All damn game i hunt for emhqs and defend flags in damn circles ^^ All damn game i say in chat "get in the circle guys" cuz ppl just dont want go in circle even if this rly needed for team. All round the same.

So i just trying to defend Kore flag alone while some guy move mhq to this flag to help save it ^^ these 2 players not happy that i all round use words "guys get in circle" "guys push in circles" "guys stop camp around circle"
Yeah i understand that this can be annoying that i type "get in the circle" too much. But it's also annoying when ppl dont want help and dont want move in circle ^^ when they just 25m outsdie camp in buildings. I type "get in circle guys" not just for fun. I rly expect that players will go in circle and help me ^^ Is this dumb? Dumb to expect help in such situation?

I simply sayd "fuck off" to both of them, damn trolls "WTF MOUSE YOU"RE OUT OF CIRCLE GET IN". lol
So many players dont want go in circles and just camp something like 10-50m outside circles all damn round.
Just wtf is wrong with eutw nowadays. Ppl dont play for objective and just prefer camp 25m outside circle.
I can understand snipers who on hill provide cover to other players :) They doing good work. But ppl who seat 25m outsdie circle its just impressive help to the team.

And what reaction. No help and trolling.
Yeah its doesnot matter that these ppl dont help me defend, matter only that i complain about it ^^ im toxic cuz i complain about it. All round i say "get in circle guys" ^^ i'm so toxic.
Ppl free to play like they want. Camp 25m outside circle and dont even try to get in. Its silly play, but players can play like this if they want. Freedom i see nothing wrong here. But i also free to complain cuz they dont want help team save flag.
But when u complain about that ppl dont help defend then u called toxic
I got it :)
No any point to even talk to players on eutw servers.
Anyways no one care.

So my best tip. Dont talk with players on EUTW servers. And never say "get in the circle guys"
Doesnot matter that ur intention ginger up these campers cuz they dont want help defend. Only matter that they dont like read "get in circle guys"

Dont try to talk to other players guys. There is no sense at all to talk to such ppl.
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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Hostilian
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Re: Share your Tips with Newcomers and old Vets!

Post#37 » Wed 16 Nov, 2016 2:11 pm

General stuff..
- Buy, and use, a microphone. You can't work as a team when you don't communicate. At least type stuff in.
- If you're an Engineer, BE ONE. Repair stuff for your teammates and deactivate enemy mines.
- If you're a sniper, 'help' attack the objectives (get in the circle). You're almost useless outside the circle (especially in built up areas where sightlines are poor).
- Riflemen. Take down enemy aircraft. Do what you can anyway! :)

MHQ stuff..
When spawning at the MHQ (and it hasn't been discovered);
- Don't fire your weapon near it. The enemy will know where you are - and where your MHQ likely is.. This includes sniping (unless you're silenced).
- I know everyone does it (and sometimes it's necessary) but try not to directly run to the objective. The enemy will be able to track backwards to find out where you're running from (the MHQ).
- When placing the MHQ, try not to leave a trail of destruction in your wake (broken fences, telegraph poles and trees). It's a dead giveaway.

Searching for the MHQ..
- Look for enemy troops. People usually run in a straight line to the objective. Work backwards in the direction they came from. The MHQs are usually in depressions in the ground, in tall grass or trees or even in buildings.
- Keep your eyes out for telltale signs, such as open building doors (the enemy probably walked through the building to get to the objective), broken fences etc (Likely a vehicle has passed through and maybe it was the MHQ)..
- Listen.. Engine sounds. Weapons firing.
- When you spot it, hide, mark it, check the area, get to it and blow it up! You do have some explosive don't you? ;)

#H

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MarkoCRO
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Re: Share your Tips with Newcomers and old Vets!

Post#38 » Wed 16 Nov, 2016 3:36 pm

-When you spawn on MHQ, take 5 seconds to look around, see if enemy players moving towards it or spoted it
-If enemy MHQ is in tall grass and sometimes explosives cant damage MHQ while in that grass(arma3 enigne bug), do this, place explosives outside the tall grass set timer on 40 seconds just in case and go to EHQ enter as driver and drive it out of grass and drive over explosives, detonate...
P.S. don't drive to long EHQ, since you will die

I mean this grass/bushes left and right
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Hostilian
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Re: Share your Tips with Newcomers and old Vets!

Post#39 » Mon 05 Dec, 2016 12:35 am

Another one that gets me a bit hot under the collar (just happened) is when you're DEFENDING your own flag..
If the flag has been pushed below 75 points and your teammates can not spawn there.
Let's say you have 4 people heading towards the circle - and that's all the reinforcements you're going to get for a while as no MHQs are nearby..
It's surprisingly simple; all you need to do is get inside the circle and stay hidden.

You don't need to run around looking for the enemy, you just need to get inside and HIDE and WAIT for the enemy to come to you. The onus is on THEM to find you (as you are defending) so be patient. It's FAR easier to defend than attack. You have better aim (not moving) you might be in cover and you can hear them. Not to mention you're giving your team mates TIME to react. Just get inside the circle and give your team-mates the chance to cap other objectives - or time to get back and reinforce you.

GITFC

Whatever you do, don't let the last 4 chances to save your flag - the 4 guys - inside the circle and then decide to search for the attackers!!!!!!!!!
In the above scenario, this is bloody insane.. The enemy has the advantage (as they are effectively defending, when they don't really need to be) and some of you will probably die. They'll then start capping - and you'll probably lose the flag.

This only holds true when the enemy is NOT 'actively capping' the flag (and if you have 4 defenders, they won't be)..
If the enemy IS actively capping (by 1, 2 or 3 points per tick) then it's up to you to decide how urgent it is to stop them (and whether or not to search for them).
This is especially important when you have people ahead of you, capping the next objective on the chain. If you can't stop your town/flag from falling, they probably won't be able to cap their objective.

Cheers

#H

Limdi
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Re: Share your Tips with Newcomers and old Vets!

Post#40 » Sun 11 Dec, 2016 2:16 pm

Tactics
Directly after u took a flag ur team is tired and happy they took a flag and the enemy is angry and will hold onto their flags more dearly.

Thas is, for about 10-30min that will be the state of affairs. This got two implications:

1st: It will be more difficult to attack due to tiredness, and if u attack less tired guys will be able to defend against the counter-attack from that emhq which is just arriving. And due to shortly self-overestimated capability they think they can get next flag without defending. And what is worse for a team to lose one flag? Two flags in a row! So blufor guys will camp at the next flag and try to defend it with their dear life and take out your mhqs.

2nd: Waiting this phase out without attacking will wear the enemy out due to some defending only and some guys attacking. Now after maybe 10-30min the blufor defenders will get tired of it and join into the attack and feel confidence they wont attack soon(didn't happen last 10-3min, right?).

Thats the time when to strike. Drive mhq onto point and get them!

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Re: Share your Tips with Newcomers and old Vets!

Post#41 » Wed 04 Jan, 2017 2:28 pm

Flags under your control are more important than your own MHQs..
You should be perfectly willing to sacrifice a MHQ in order to defend your own flag..

Yes, it may take up to 5 minutes to drive an MHQ to the conflict zone, however it can take MANY MORE people sometimes much longer to capture a flag..

There is no point in parking it 500m away when your flag has dropped to 20% (by 4 at a time). By the time enough people get inside the circle, you'll have lost it (and lost your momentum to be able to attack 'new' flags)..

#H

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Hazardous Mouse
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Re: Share your Tips with Newcomers and old Vets!

Post#42 » Wed 04 Jan, 2017 9:31 pm

Hostilian wrote:Flags under your control are more important than your own MHQs..
You should be perfectly willing to sacrifice a MHQ in order to defend your own flag..

Yes, it may take up to 5 minutes to drive an MHQ to the conflict zone, however it can take MANY MORE people sometimes much longer to capture a flag..

There is no point in parking it 500m away when your flag has dropped to 20% (by 4 at a time). By the time enough people get inside the circle, you'll have lost it (and lost your momentum to be able to attack 'new' flags)..

#H


So true :) When thing like that happens ^^ i perefer complain ^^
I say "Guys why u like no risk no reward style, its so boring. Move mhq closer"
They answer "You want dead MHQ idiot?"
haha
This is what i noticed in many rounds.
Opfor more willing to risk. While blu4 scared to try risky moves ^^
Risky moves in poker hm this is maybe not worth ^^ depend of situation ofc.
But on EUTW we dont do any bets ^^ so i simply dont understand why ppl so dont like risky moves.

So
High risk - high rewars.
No risk - no reward.
Pick one.

So Tip from me
Dont be afraid of fail when u try risky move. Fail in some of % of risky move its just fine. Risky move cant pay off all the time.
So when u fail just insta forget it ^^ cuz it was not error :) Its just % of fails that u pay to luck ^^ so next time this bitch can give to u better result.
Its just fine to make risky moves if u understand that u will fail a lot of them :) In some % of moves u will get good result and this what does matter. High risk - high reward.
And when u fail then its just fine. All u need is just try again ^^ and with time u will see better result.
Try and die much better than dont even try ^^

Better be afraid of losing cuz u play so safe ^^
If u play too safe then you just give huge advantage to enemy team which play bit more risky.

But this dont means that more risk better.
Its should be good balance of risk and reward.
If risk too high and reward too low. Then fuck it.

But when reward is high then all doors open to try something risky :)
Just try and die :) thats how i learned a lot ^^
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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Re: Share your Tips with Newcomers and old Vets!

Post#43 » Thu 05 Jan, 2017 12:50 pm

IMHO, it's more lack of aggression than risk, but I take your point.. :)

These are from most important to least important.. (these are generally things that 'grunt' soldiers can influence).
Also, killing enemy soldiers is more of a necessity, so isn't listed here - unless you're trying to kill one from beside your own MHQ (in which case it's so far down the list it's 'under' your monitor)... ;)

#H

**Important**
-Your Captured flags ##1.
-Killing enemy attack planes (less so, but still important, attack choppers).. ##2
-MHQs that are defending your captured flags ##1.
-Killing enemy MHQs, Tanks, APCs and HMG/GMGs.
-Your MHQs that are attacking flags.
-Informing/Protecting friendly APCs and Tanks, especially MIPs (they can really swing a battle, if used correctly).
-Friendly, useful HMG/GMGs.
-Useful team-mate's lives. I mean ones that are inside the circle (or doing something useful)! ;)
-Your own life (only if you're doing something useful) ##3
**Least important**

##1 Though individual flags obviously vary in importance and the flag's percentage does make a difference..
##2 Attack planes especially can REALLY mess up your team's day.. If the pilot doesn't know what he's doing, he can possibly be ignored.. ;)
##3 Yes, individually (unless we're crewing a MIP, Chopper or TANK etc) we're all at the bottom. :)

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Hazardous Mouse
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Re: Share your Tips with Newcomers and old Vets!

Post#44 » Thu 05 Jan, 2017 1:10 pm

Hostilian wrote:##3 Yes, individually (unless we're crewing a MIP, Chopper or TANK etc) we're all at the bottom. :)

u sure about that?
Mus can stop enemy attack alone :) He better than some shitty tank that camp on hill.
Mus always try spot emhqs and then mark them. And then he kill enemies who go from mhq while some other guys go and kill that mhq.

But if u put Mus to play together with group of players then it will be shit.
So Mus play with group of ppl then these ppl simply slow down Mus ^^ and his effectiveness drops to 0 if he try play with group.
So alone Mus better than not alone.
He play alone ^^ and rely only on his individual skill and he alone do much better than some group of ppl from some clan ^^ I many times saw how 4-6 players play in one group and they from one clan. They move so fkn slow.
And Mus move fast like ghost

Hostilian wrote:##3 Yes, individually (unless we're crewing a MIP, Chopper or TANK etc) we're all at the bottom. :)

lol u say that Mus at the bottom. 'We're all' means we what its means :) Mus including
hahaha
get rekt

Or Limdi with darter. Who can by his own provide fresh info. He better than sone shitty tank.
And he also dont play in group. Just lone wolfing.
So individually he at the bottom ^^ And some shit tank over him.
wtf
get rekt again

You underestimate power of lonewolf. Who don't need sync his action with other players. Pure concentration on the game.

Hostilian wrote:##3 Yes, individually (unless we're crewing a MIP, Chopper or TANK etc) we're all at the bottom. :)

So u say individually we all only matter only if we crew Tank heli mip ^^
But without tank heli mip ^^ we dont matter. Bottom of the list hahahahahaha
Get rekt

Pls add me in steam :) here not the place for insults. I limited to only "get rekt" words :(
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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Re: Share your Tips with Newcomers and old Vets!

Post#45 » Thu 05 Jan, 2017 1:33 pm

Mouse.. Is that even English?
My 3 yo can put patterns on paper with a cut potato and a pot of paint that makes more sense.. ;)

If you read it and understand it, you will see that (IMHO), 4th in the list (killing enemy MHQ, Tank, APC etc) is ABOVE an individual player doing nothing.
Funnily enough, certain players doing certain things are more important than other players dicking around outside the circle... It really depends what you're doing..

This is a quick attempt to put a level of 'relative importance' of the various things in PvP warfare. It's not meant to be a bloody thesis - there will always be exceptions.

#H

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Re: Share your Tips with Newcomers and old Vets!

Post#46 » Thu 05 Jan, 2017 1:42 pm

Hostilian wrote:Mouse.. Is that even English?
My 3 yo can put patterns on paper with a cut potato and a pot of paint that makes more sense.. ;)

If you read it and understand it, you will see that (IMHO), 4th in the list (killing enemy MHQ, Tank, APC etc) is ABOVE an individual player doing nothing.
Funnily enough, certain players doing certain things are more important than other players dicking around outside the circle... It really depends what you're doing..

This is a quick attempt to put a level of 'relative importance' of the various things in PvP warfare. It's not meant to be a bloody thesis - there will always be exceptions.

#H


lol wtf ^^ I understand all what u wrote.
"If you read it and understand it, you will see that (IMHO), 4th in the list (killing enemy MHQ, Tank, APC etc) is ABOVE an individual player doing nothing. "
I kill MHQs and vehicles. So i above an individual player doing nothing.
But i talk not about myself lol
I talk about Mus

But Mus dont kill MHQs or any vehicles.
So Mus cant be included in this "4th in the list (killing enemy MHQ, Tank, APC etc) is ABOVE an individual player doing nothing.

So he last in list then ^^ cuz he dont go in circles and he dont kill emhq ^^

Hostilian wrote:Mouse.. Is that even English?

I dont care about my London when i trying to reply to bs post like u wrote

And if u want make list ^^ then make just list of actions.
And dont include ppl in list. Just list of actions.

"-Your Captured flags ##1.
-Killing enemy attack planes (less so, but still important, attack choppers).. ##2
-MHQs that are defending your captured flags ##1.
-Killing enemy MHQs, Tanks, APCs and HMG/GMGs.
-Your MHQs that are attacking flags.
-Informing/Protecting friendly APCs and Tanks, especially MIPs (they can really swing a battle, if used correctly)."
This part good


But this part shit
"-Useful team-mate's lives. I mean ones that are inside the circle (or doing something useful)! ;)
-Your own life (only if you're doing something useful) ##3
##3 Yes, individually (unless we're crewing a MIP, Chopper or TANK etc) we're all at the bottom. :)

You include ppl when u used words "Yes, individually we're all at the bottom"
Last edited by Hazardous Mouse on Thu 05 Jan, 2017 2:01 pm, edited 1 time in total.
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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Re: Share your Tips with Newcomers and old Vets!

Post#47 » Thu 05 Jan, 2017 2:00 pm

Mouse, you're an arse.. Hoping you're just like that on 'the Internet' and not in 'real life'. :bangin:

It wasn't meant to be a fucking thesis, just an observation.. I can't even begin to decipher any detail in your replies to determine what you're even saying..

The players at the bottom bit is an observation that TEAM OBJECTIVES are more important than ANY player's single life (even you, Mouse)..

Do I really need to state that players get multiple, infinite lives and OBVIOUSLY some players can be more useful to the team than others.. Still doesn't change my opinion than an individual players life (singular) is less important than any of the items listed above it.. Which is why it was at the bottom..

#H

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Hazardous Mouse
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Re: Share your Tips with Newcomers and old Vets!

Post#48 » Thu 05 Jan, 2017 2:18 pm

Hostilian wrote:Mouse, you're an arse..


And what?

Hostilian wrote:Do I really need to state that players get multiple, infinite lives and OBVIOUSLY some players can be more useful to the team than others.. Still doesn't change my opinion than an individual players life (singular) is less important than any of the items listed above it.. Which is why it was at the bottom..


Yes i 100% agree that individual players life (singular) is less imortant thing in list.

But u dont use words singular life and words players life here
"Yes, individually (unless we're crewing a MIP, Chopper or TANK etc) we're all at the bottom."
You just say "we're all"
and this is just bs

If u say "all our single lifes just at the bottom". Then i agree. Cuz here referring to single life of players in game with infinite respawn.

But u say just "we're all at the bottom". And its looks like u referring to players who play game ^^ and not referring to their single in game lifes ^^

Misunderstanding ^^
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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Hostilian
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Re: Share your Tips with Newcomers and old Vets!

Post#49 » Thu 05 Jan, 2017 2:30 pm

Yep, sounds like you misunderstood me.. Though, I would advise seeking clarification in future before jumping to conclusions and saying 'that's BS' etc.... and not just here! ;)

But jeeez.. I think you actually took it personally and that I was saying that 'you' as a player, are less important than a random newbie tank crewman? Nope.. Obviously not.. I'd rather have an experienced infantryman on the field than a total newbie in a tank..

How could you see an individual flag attack or defense and an individual CAS plane on the list and not realise that I was talking about a single life? :lol:

Oh well.. :)

#H

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Hazardous Mouse
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Re: Share your Tips with Newcomers and old Vets!

Post#50 » Thu 05 Jan, 2017 2:54 pm

Hostilian wrote:How could you see an individual flag attack or defense and an individual CAS plane on the list and not realise that I was talking about a single life? :lol:
#H


haha yeah silly ^^

And irony ^^ that in this topic ^^ i wrote fkn "War and Peace" about single ingame life value ^^
https://forums.eutw.net/viewtopic.php?f ... =25#p43290

And when u in same topic write about single ingame life value ^^ then i just did not realised it.

lol shame ^^ i fucked up. At least i got good laugh :) after i got all it right
Q: How many liberals can figure out what 2+2= ? A: Zero, they just protest that it can be whatever it wants to be.

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