Yeah... I hope they doesn’t eat too much performance :/....
I will add an Layout overview later when I’m home from work. So you see the layout completely.
mik wrote:Beside that looks like good solid work, the islands are very interesting, lot of places for defense/attack cover.
I wanted to make an Layout where both, Defenders AND Attackers, have enough possibilities to cover.
So no Spawnrape... hopefully.
To take control of an sector or to defend it is hopefully also more skillbased.