[new layout] Beach Fight

Discussion, Help, and Mission Presentation forum for the PVP Warfare Mission Tool
3Hugger
Community Member
Posts: 242

[new layout] Beach Fight

Post#1 » Fri 23 Nov, 2018 1:19 pm

Layout: Beach Fight
Author: -[EUTW]- 3Hugger
Layout type: Regular
Location: Altis

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Limdi
Donator
Posts: 309

Re: [new layout] Beach Fight

Post#2 » Fri 23 Nov, 2018 9:13 pm

It‘s too easy to defend Kata and Build right now. What about connecting FOB with Depot and Neo, and maybe more up the coast too to make back-stabbing more interesting (feasible really)?

3Hugger
Community Member
Posts: 242

Re: [new layout] Beach Fight

Post#3 » Fri 23 Nov, 2018 10:32 pm

ty for the feedback! Did you notice there is a bridge between 'build' and 'aquanova'? But no bridge between 'FOB' and 'aquanova'. So only there is a water area that seperates them. The bridge does not show on the preview layout, but on the in game map you can see it. The fifth image (the map image is number 1) you can see the bridge between the trees. Perhaps that this changes something for you?

Limdi
Donator
Posts: 309

Re: [new layout] Beach Fight

Post#4 » Sat 24 Nov, 2018 10:46 am

I didn‘t realize! Didn‘t know that‘s possible. Intresting way to improve the map!

3Hugger
Community Member
Posts: 242

Re: [new layout] Beach Fight

Post#5 » Sat 29 Dec, 2018 11:55 am

This layout has been reworked based on community feedback and should be updated tomorrow.

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