Repositioned/aligned some objects on both airfields
Removed HQ boatshops ( boatshops which are not in the HQ area, cannot be teleported to, so the distances also cannot be balanced here correctly)
Kept the boatshops connected to flags (potentially good naval fight at those 3 objectives) and moved the boat service points a lot closer to them.
Moved Monte's boatshop to the southern part, so the distances (between parent objective and Baie du Nain) are more balanced.
Simple object: coils, stack of pallets,
Eperon: equalized concrete wall heights, fixed map whiteboard position inside cargo HQ, hidden the bushes inside buildings
Forward base: equalized concrete wall heights, moved cargo HQ a bit higher as it was clipping into the ground a bit and added grass cutter beneath it.
Defensive post: equalized concrete wall heights, oriented bunker to sea normal, moved cargo HQ higher as it was clipping into a small rock
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