Simple object -> cargo boxes, supply boxes, wooden crates, axe, wooden log, woodpiles, hemtt trucks, huron containers
Simpe object off -> signs, fences, reservoir tower (because of damage, physics)
enabled sim -> camp fires, tent hangar, road barriers, razowire barriers
Changed huron and blackfish skins
ps: if something is simple object by default, you do not need to set simulation off
Uploaded new mission.sqm
edit: there might be too many objects, but we will see (I hope)
"If It Isn't Documented, It Doesn't Exist"