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by GiPPO
Mon 04 Feb, 2019 12:15 am
Forum: Server Ban Appeals
Topic: Was banned for a case
Replies: 16
Views: 6403

Re: Was banned for a case

14:13:33 (Side) Leroy Jenkins: that´s a ban my friend 14:19:49 (Side) Leroy Jenkins: sniper firing at marid already 14:20:09 (Side) vatt: Can u leave this shit leroy 14:20:16 (Side) vatt: u are the most useless player 14:20:28 (Side) vatt: why do u breathe with our i2 14:20:31 (Side) vatt: o2* 14:2...
by GiPPO
Sat 02 Feb, 2019 12:09 pm
Forum: Server Ban Appeals
Topic: Ban appeal AHappyTeddyBear
Replies: 3
Views: 3929

Re: Ban appeal AHappyTeddyBear

Hi ahappyteddybear,

Thanks for the clarification. Although I cannot find Alacazain saying these things in chat (he maybe used voice?), still, you do not just destroy hard earned friendly vehicles.

The 10 days will end on Wednesday, February 6, 2019 10:36:34 PM GMT+01:00
by GiPPO
Wed 30 Jan, 2019 7:46 pm
Forum: Discussion / Suggestions / Bugs
Topic: Bug collection
Replies: 15
Views: 3391

Re: Bug collection

Im currently in contact with the CBA team and it doesnt look that good. They seem to steer away from beeing a "Framework" more to a Realism lite addon with Framework capability. Only thing which cannot be scripted is Dynasound. Which is also having config issues disabling weapons on vehic...
by GiPPO
Mon 28 Jan, 2019 11:35 pm
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

Re: [FEEDBACK] New Layout Rotation - December 2018

2019.01.29 ⋅ Unfinished Complex: Realigned objects around the Neochori objective, placed stairs next to the unfinished complex itself and altered the road blockades, removed some misaligned stones at beach and realigned the plane and tank wreck next to the beach flag. ⋅ Naval_Su...
by GiPPO
Mon 28 Jan, 2019 11:11 pm
Forum: Discussion / Suggestions / Bugs
Topic: Bug collection
Replies: 15
Views: 3391

Re: Bug collection

Jep, with CBA loaded, I can use 100rd-mag with MXC. Which makes sense imo, since MXC and MXSW have exactly the same caliber. But I always thought, CBA was just a library for commonly used functions, not a mod which alters gameplay-elements... 30rnd mag in MX SW makes sense, backwards maybe not - at...
by GiPPO
Mon 28 Jan, 2019 9:51 pm
Forum: Discussion / Suggestions / Bugs
Topic: Bug collection
Replies: 15
Views: 3391

Re: Bug collection

TheMasterofBlubb wrote:@Flipps it seems to be a CBA bug and effects all MX rifles


Indeed. We should've steered clear from CBA a long time ago, but every little mod uses it.
by GiPPO
Sun 27 Jan, 2019 11:47 pm
Forum: Report a Player
Topic: Player report AHappyTeddybear and koenradar
Replies: 5
Views: 1770

Re: Player report AHappyTeddybear and koenradar

AHappyTeddybear: legit, he got 10 days ban - and I was generous. koenradar: I cannot confirm this 100%.on the replay it seems like he is not facing your darter at the time when it supposed to be hit. What's more, I am not even sure he is even facing your darter before that. Then again, I may be wron...
by GiPPO
Wed 23 Jan, 2019 10:48 pm
Forum: Discussion / Suggestions / Bugs
Topic: Bug collection
Replies: 15
Views: 3391

Re: Bug collection

TheMasterofBlubb wrote:@Mr. Pink as figured by Nyles that is intended behaviour with the 100Rounds mag in the MXC aka Arma 3 vanilla


But why just in the MXC? That's the worst. It should be either compatible with all or none MXC is the smallest of all with the less weapon inertia.

Weird
by GiPPO
Wed 23 Jan, 2019 11:09 am
Forum: Discussion / Suggestions / Bugs
Topic: Bug collection
Replies: 15
Views: 3391

Re: Bug collection

MR.PINK wrote:- As a medic I can pick up 100 round boxes of 6.5mm ammo from the shared container and use them in my MXC, making it into a short barreled light machin gun.



:o you are fking kidding me :lol:
by GiPPO
Tue 22 Jan, 2019 11:46 pm
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

Re: [FEEDBACK] New Layout Rotation - December 2018

2019.01.23 ⋅ Limni : Adjusted 'floating cars' at Junkyyard (depending on variable presence objects below them, corrected presence to prevent the floats). ⋅ Zaros : removed floating diesel factory building and rusty tank. Adjusted the spawn defense around them (h-barriers). Lower...
by GiPPO
Tue 22 Jan, 2019 8:50 pm
Forum: Donator Access Requests
Topic: Donator Access goober
Replies: 1
Views: 2747

Re: Donator Access goober

Hello my dude, Thank you very much for your donation. I added you to donators group, everything is set up. During the beta, you can access and watch match replays, your personal stats and even other players' statistics at https://sessions.eutw.net/ You can now also access the Donator Area in the for...
by GiPPO
Sat 12 Jan, 2019 10:31 pm
Forum: Report a Player
Topic: player report Chuck motrisse
Replies: 1
Views: 998

Re: player report Chuck motrisse

Hello There, Thank you for the report. I see that he actually turned the Strider on you, but as I see you were a sniper and I think it is possible that he thought that you are are enemy sniper. I did not issue a ban because otherwise this player haven't played abusively (apart from not apologizing -...
by GiPPO
Wed 09 Jan, 2019 12:49 am
Forum: Report a Player
Topic: Mr Jones, Taking over UAV and destroying it on purpose
Replies: 3
Views: 1561

Re: Mr Jones, Taking over UAV and destroying it on purpose

Hello uQuadrat, Thanks for your report. Sorry we haven't replied. I could confirm the 2 UAV taken over, one which was not originally yours (Stefan gave it away if I remember correctly) and got destroyed and yours too which haven't got destroyed by him. Unfortunately I cannot confirmed the wasted amm...
by GiPPO
Wed 09 Jan, 2019 12:11 am
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

Re: [FEEDBACK] New Layout Rotation - December 2018

2019.01.08
  • Malden Mountains : Precaptured objectives placed.
by GiPPO
Wed 09 Jan, 2019 12:09 am
Forum: Discussion / Suggestions / Bugs
Topic: Kicked from server after 2mins EU2
Replies: 25
Views: 5643

Re: Kicked from server after 2mins EU2

happens with me again, after provider random drop connection((( help only full EUTW server reastart. Any other solution? if not plz RESTART SERVER its help :| Sent this via PM too: Hello! I cannot always restart the server, especially when there are players on it. I have read about the issue and se...
by GiPPO
Sun 06 Jan, 2019 8:32 pm
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

Re: [FEEDBACK] New Layout Rotation - December 2018

2019.01.07 It will be live tomorrow ⋅ Unfinished Complex : Added 2 connections based on community/designer feedback. ⋅ Stratis Steinar : Removed more rocks, replaced by Wrecks, removed cave, mad the objective open. ⋅ Narcos Airfield : added stairs around runway for ppl...
by GiPPO
Sat 05 Jan, 2019 3:01 am
Forum: Donator Access Requests
Topic: Donator Access LordPapa
Replies: 2
Views: 3073

Re: Donator Access LordPapa

Hello and welcome to the EUTW Community, Thank you very much for your donation! Your GUID is wrong - I couldn't find it in our database, should be da6e1f199712ee6b011b2ca5d3f0d08a (according to your steam profile). I used this to set up the donator status. You can access and watch match replays, you...
by GiPPO
Wed 02 Jan, 2019 10:55 pm
Forum: Server Ban Appeals
Topic: Ban Appeal after 1 Year
Replies: 7
Views: 4542

Re: Ban Appeal after 1 Year

FYI before locking this thread - as there haven't been a public and official response to this: Klaus, Elmo, Kermit and also the 20+ names you have already used... you STILL have the biggest ban record in our community. Other players with half of the abuse haven't got that many chances as you did. I ...
by GiPPO
Sun 30 Dec, 2018 12:03 am
Forum: Discussion / Suggestions / Bugs
Topic: Error: No unit, "Naked"-Units
Replies: 18
Views: 3445

Re: Error: No unit, "Naked"-Units

How to fix the respawn script? Actually the name is a default value if the set name (at the client join) is not available. But if this bug happens, the player also loses all of the set variable on the player unit itself. And it can be specific to each client or server even, eg: sometimes only the se...
by GiPPO
Sat 29 Dec, 2018 1:10 pm
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

Re: [FEEDBACK] New Layout Rotation - December 2018

New update is live (see the first post to see the full changelog from the beginning) 2018.12.29 ⋅ Stratis Valley : relocated some objects (rocks & 2 containers) and altered alignment of watchtowers, added cover at Valley flag, Optimized some Tower bunkers. ⋅ BeachFight : Obje...
by GiPPO
Wed 26 Dec, 2018 3:56 pm
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

Re: [FEEDBACK] New Layout Rotation - December 2018

Merry Xmas! On the Layout Dump it´s not possible to open any doors. Bunkers etc.. Noticed that first on Hilltop and Sandcastle on opfor side. Thanks for the feedback, we have found the issue, will fix and update it soon :) edit: possibly this may be the case on some other layouts as well, but possi...
by GiPPO
Wed 26 Dec, 2018 2:29 pm
Forum: Discussion / Suggestions / Bugs
Topic: [FEEDBACK] New Layout Rotation - December 2018
Replies: 54
Views: 19419

[FEEDBACK] New Layout Rotation - December 2018

Dear EUTW Community, In this thread feel free to share your feedback about the new and reworked layouts. The news article and the full list of layouts can be found here . If you discover an error or possible improvement for any of the layouts, please be as specific as you can (layout name, location,...
by GiPPO
Mon 19 Nov, 2018 9:41 pm
Forum: EUTW News
Topic: New layout rotation and further improvements
Replies: 13
Views: 35571

Re: New layout rotation and further improvements

We (3hugger and vicious does most of the work -as new members) actively started working on reviving old and bringing in new layouts to the rotation. :)

Edit: will post more info and ETA once it is available.
by GiPPO
Mon 19 Nov, 2018 8:51 pm
Forum: Arma Mission Editing & Scripting
Topic: In game Statistics
Replies: 14
Views: 8624

Re: In game Statistics

We already have a DB connector which supports inserting and also querying date into the game (although may need some fail-safe retry or something when it fails on first try getting the data). So, the experience score is available - which basically a score point depending on the time played, so it ma...
by GiPPO
Mon 12 Nov, 2018 9:47 pm
Forum: Layout Editor
Topic: [new layout] CAMP ARROW
Replies: 5
Views: 4331

Re: [new layout] CAMP ARROW

Is this also if the layout is just NATO against OPFOR forces? Can`t we fix this setting? Long time ago since i made layouts. Will publish more the coming weeks if time is available. :cheers: Maybe if you use a skin which is not available in PVP Warfare. I think there was a Huron in one of the commu...
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