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by Jan
Fri 28 Dec, 2018 3:26 pm
Forum: Layout Editor
Topic: [new layout] Unfinished Complex (reworked)
Replies: 3
Views: 3398

Re: [new layout] Unfinished Complex (reworked)

:cheers: What are your thoughts on connecting Neo - Beach and Forest - Agi? They are more natural vectors and make it easier to attack the outer edges since losing one point does not mean you are stranded immediately. That's a great idea, the focus would be adjusted to 4 middle points (instead of 2)...
by Jan
Sat 02 Jun, 2018 5:02 pm
Forum: Discussion / Suggestions / Bugs
Topic: Magazines disappearing
Replies: 2
Views: 725

Re: Magazines disappearing

This is what happened: The game just started, I spawned on a flag - 2 mags gone, after that I enter a truck, drive for a minute or two and while still being in the truck another mag disappears. Seems like they keep disappearing on random from both my uniform and vest. The guns I was using were the A...
by Jan
Fri 01 Jun, 2018 8:56 pm
Forum: Discussion / Suggestions / Bugs
Topic: Magazines disappearing
Replies: 2
Views: 725

Magazines disappearing

I noticed this some time ago but wasn't sure if I was just imagining it. I haven't seen anyone complaining about it, but I'm 100% sure my mags keep disappearing one by one whenever I'm not in base. Could you look into it?
by Jan
Fri 01 Jun, 2018 1:32 am
Forum: Report a Player
Topic: Player: Samuel Sheedy
Replies: 3
Views: 831

Re: Player: Samuel Sheedy

I know, I have been playing on these servers for a while, but it's still frustrating getting teamkilled when we could have potentially salvaged something.
by Jan
Thu 31 May, 2018 7:38 pm
Forum: Report a Player
Topic: Player: Samuel Sheedy
Replies: 3
Views: 831

Player: Samuel Sheedy

Server: EU 1
Layout: Coastline South - LITE
Time: 19:35

He intentionally killed two teammates at the end of the round.
by Jan
Sun 26 Nov, 2017 3:48 pm
Forum: Layout Editor
Topic: [new layout Altis] Unfinished Complex
Replies: 8
Views: 4777

Re: [new layout Altis] Unfinished Complex

scratch wrote:HQs are too close to the objectives
btw looks interesting :3


I don't think so, HQ1 is 1.9km from Military and 1.6km from Orino. Same for HQ2's closest objectives. Both HQs are 3.6km from the middle of the layout.
by Jan
Sat 25 Nov, 2017 4:07 pm
Forum: Layout Editor
Topic: [new layout Altis] Unfinished Complex
Replies: 8
Views: 4777

[new layout Altis] Unfinished Complex

Layout:Unfinished Complex Author: Jan Faction 1: independent Faction 2: blufor Description: https://forums.eutw.net/eutw/layouts/Unfinished%20Complex_image1.jpg https://forums.eutw.net/eutw/layouts/Unfinished%20Complex_image2.jpg https://forums.eutw.net/eutw/layouts/Unfinished%20Complex_image3.jpg h...
by Jan
Sat 25 Nov, 2017 3:29 pm
Forum: Archives
Topic: [new layout Altis] UNFINISHED COMPLEX
Replies: 4
Views: 6604

Re: [new layout Altis] UNFINISHED COMPLEX

Can you delete this topic please?
by Jan
Fri 24 Nov, 2017 11:00 pm
Forum: Archives
Topic: [new layout Altis] UNFINISHED COMPLEX
Replies: 4
Views: 6604

Re: [new layout Altis] UNFINISHED COMPLEX

I'll try that, thank you.
by Jan
Fri 24 Nov, 2017 9:38 pm
Forum: Archives
Topic: [new layout Altis] UNFINISHED COMPLEX
Replies: 4
Views: 6604

Re: [new layout Altis] UNFINISHED COMPLEX

How do I make the pictures bigger?
by Jan
Fri 24 Nov, 2017 9:20 pm
Forum: Archives
Topic: [new layout Altis] UNFINISHED COMPLEX
Replies: 4
Views: 6604

[new layout Altis] UNFINISHED COMPLEX

[size=150][/size]Layout:UNFINISHED COMPLEX
Author: Jan
Faction 1: independent
Faction 2: blufor
Description: