Search found 332 matches

Go to advanced search

by esfumato
Wed 28 Oct, 2020 7:18 pm
Forum: Discussion / Suggestions / Bugs
Topic: The Average Bad Experience in EUTW.
Replies: 22
Views: 262

Re: The Average Bad Experience in EUTW.

@esfumato so how do you force the players to read that? Because we have that in the Wiki for the exact purpose. The How to Play has the info too. I have played EUTW since several years... never knew the wiki existed even less I read it. This Wiki provides almost zero knowledge to new players. And i...
by esfumato
Wed 28 Oct, 2020 1:35 pm
Forum: Discussion / Suggestions / Bugs
Topic: The Average Bad Experience in EUTW.
Replies: 22
Views: 262

Re: The Average Bad Experience in EUTW.

I dont understand what you mean, could yoou clarify This Post is from other Thread from some years ago. Most of the questions that people do and most of the mistakes that people make are: Questions: Why can't I buy some piece of gear? Meanin that they don't know that there are several roles with sp...
by esfumato
Wed 28 Oct, 2020 1:58 am
Forum: Discussion / Suggestions / Bugs
Topic: The Average Bad Experience in EUTW.
Replies: 22
Views: 262

Re: The Average Bad Experience in EUTW.

you could try a sketch first to simply show what you mean I had one early sketch that approached to have all the options in the same menu, posted it in other thread. I will do one more in detail. But I need to know if is it possible to change the "Composition of the Main Bases"? Can I cha...
by esfumato
Tue 27 Oct, 2020 1:44 am
Forum: Discussion / Suggestions / Bugs
Topic: The Average Bad Experience in EUTW.
Replies: 22
Views: 262

Re: The Average Bad Experience in EUTW.

Regarding the HUD/GUI, do you have any ideas or specific feedback we could try to implement. (I did that for my fuel script, via having the option to begin with and Gippo made a nice UI for it). If you assure me that someone can do it in game I can design all the info for newbies to understand the ...
by esfumato
Tue 27 Oct, 2020 1:41 am
Forum: Discussion / Suggestions / Bugs
Topic: Poll for current rotation
Replies: 23
Views: 900

Re: Poll for current rotation

Is it a little too much or too weird to ask if it is: Possible to dedicate, 1 server for very small urban maps, soldiers on foot and almost no vehicles. Like, I really like to play Kavala (urban warfare faster on foot) I'm asking because the lack of players in the working days (monday to friday). D...
by esfumato
Tue 27 Oct, 2020 1:32 am
Forum: Discussion / Suggestions / Bugs
Topic: Increased AI's until a certain amount of player
Replies: 8
Views: 156

Re: Increased AI's until a certain amount of player

Bad Idea, MP games need players not Bots. Bots are boring Esfumato, arma 3 is almost 10 years old, community is evaporating, many other games are released. I'm just tryin to give some ideas to keep up the game and community. If you have an idea to share you are more than welcome. There no games lik...
by esfumato
Mon 26 Oct, 2020 6:35 pm
Forum: Discussion / Suggestions / Bugs
Topic: The Average Bad Experience in EUTW.
Replies: 22
Views: 262

Re: The Average Bad Experience in EUTW.

Its a pretty simple reason why the servers run synchronous, it when 1 of the servers crashes or is fucked up by a script kiddie(happens rarely) people can switch to the second servers, we as admins are normal people too, we have jobs and families, and sometimes it happens that we simply cant help r...
by esfumato
Mon 26 Oct, 2020 11:32 am
Forum: Discussion / Suggestions / Bugs
Topic: The Average Bad Experience in EUTW.
Replies: 22
Views: 262

The Average Bad Experience in EUTW.

After several years without playing Arma 3 I reinstalled the game. Arma 3 still with no MP game modes to play so have come back and had a look to EUTW. I join at Sunday in an almost full server with a Layout in the map Altis. The mission Ended and then, without vote layout the server rotation stabli...
by esfumato
Sat 24 Oct, 2020 3:10 pm
Forum: Discussion / Suggestions / Bugs
Topic: Increased AI's until a certain amount of player
Replies: 8
Views: 156

Re: Increased AI's until a certain amount of player

Bad Idea, MP games need players not Bots.

Bots are boring
by esfumato
Sat 24 Oct, 2020 1:47 pm
Forum: Discussion / Suggestions / Bugs
Topic: Poll for current rotation
Replies: 23
Views: 900

Re: Poll for current rotation

TheMasterofBlubb wrote:There is vote map, but that ALWAYS forcefully finish the mission in Arma and loads a new one. Sadly there is no "Vote next Map"


That is the point of voting a map, to change the current one.
by esfumato
Fri 23 Oct, 2020 9:27 pm
Forum: Discussion / Suggestions / Bugs
Topic: Poll for current rotation
Replies: 23
Views: 900

Re: Poll for current rotation

............................. The perfect solution would be to load missions according to the player number, that is a thing we would like to implement, but thats neither easy nor in the scope of what we can achieve right now. (maybe we find some super simple solution to that problem, but before th...
by esfumato
Thu 22 Oct, 2020 6:20 pm
Forum: Discussion / Suggestions / Bugs
Topic: Poll for current rotation
Replies: 23
Views: 900

Re: Poll for current rotation

I tryed this years ago and did some small layouts to try to provide that type of gameplay. No one cared... Also I did this and other similar layouts. Malden - Monte. https://forums.eutw.net/viewtopic.php?f=156&t=6247&p=55267&hilit=esfumato#p55267 Malden - Small Island. https://forums.eut...
by esfumato
Thu 17 Sep, 2020 12:11 am
Forum: Discussion / Suggestions / Bugs
Topic: Poll for current rotation
Replies: 23
Views: 900

Re: Poll for current rotation

I have seen the pictures and with my experience with this game mode all the layouts are boring. Just voted for kavala rumble
by esfumato
Sun 26 Jul, 2020 1:55 pm
Forum: Discussion / Suggestions / Bugs
Topic: [Discussion] In game Team / Role Selection.
Replies: 2
Views: 869

Re: [Discussion] In game Team / Role Selection.

any feedback in this Idea?
by esfumato
Sun 26 Jul, 2020 1:45 pm
Forum: Discussion / Suggestions / Bugs
Topic: Any progress about spawning system?
Replies: 120
Views: 25377

Re: Any progress about spawning system?

Any news about this?
by esfumato
Sun 26 Jul, 2020 1:33 pm
Forum: Discussion / Suggestions / Bugs
Topic: Class / Role, Gear and Prices.
Replies: 46
Views: 10896

Re: Class / Role, Gear and Prices.

Any news about this?
by esfumato
Sun 26 Jul, 2020 1:04 pm
Forum: Discussion / Suggestions / Bugs
Topic: EUTW Tutorial or Mission Information.
Replies: 45
Views: 10856

Re: EUTW Tutorial or Mission Information.

Anyt news about this?
by esfumato
Sun 26 Jul, 2020 12:53 pm
Forum: Discussion / Suggestions / Bugs
Topic: Vote Map. (Vote layout)
Replies: 27
Views: 5749

Re: Vote Map. (Vote layout)

Any news about this?
by esfumato
Sun 26 Jul, 2020 12:48 pm
Forum: Discussion / Suggestions / Bugs
Topic: Balance Between Launchers and Vehicles.
Replies: 30
Views: 6418

Re: Balance Between Launchers and Vehicles.

Hey what about this matter.

You buy Rocket Launchers - you keep it forever.
You buy vehicles - you get rocketed - you loose your money.
by esfumato
Sun 26 Jul, 2020 12:24 pm
Forum: Discussion / Suggestions / Bugs
Topic: [Feature] Regular Difficulty Automatic Mine Marking
Replies: 18
Views: 4943

Re: [Feature] Regular Difficulty Automatic Mine Marking

Just reviving this thread to see if this have been addressed.
by esfumato
Wed 21 Mar, 2018 11:57 pm
Forum: Layout Editor
Topic: [new layout Altis] Funnel
Replies: 15
Views: 6895

Re: [new layout Altis] Funnel

move the bases closer to the objectives, no need to 1º no one wants to drive MHQs 2º Those that drive them, don't want to spent 30 minutes to arrive to the last objective. because of 1 and 2 this layout is going to be one of those that stay in the server with no end several days... ANOTHER ONE, I mu...
by esfumato
Sun 18 Mar, 2018 7:13 pm
Forum: Layout Editor
Topic: [Question] Flag zone overlapping with nearby structures.
Replies: 5
Views: 1921

Re: [Question] Flag zone overlapping with nearby structures.

I thought it was 250 meters away of the flag... is just 150 meters away?
by esfumato
Wed 14 Mar, 2018 12:32 pm
Forum: Arma 3 Discussion and Help
Topic: news from the Dev-Branch
Replies: 54
Views: 17577

Re: news from the Dev-Branch

The new tanks interiors and the driving physics are great. Now is possible to drive the kamysh!!!! New vehicles are great, specially the AAF Nyx. Also AAF have been included Artillery. https://www.youtube.com/watch?v=fjYSZD2WYO8 For me... Now it is going to be more important to have the 3 sides in e...
by esfumato
Wed 14 Mar, 2018 12:20 pm
Forum: Discussion / Suggestions / Bugs
Topic: Removal of layouts from Server Rotation Tanoa / Malden
Replies: 9
Views: 2037

Re: Removal of layouts from Server Rotation Tanoa / Malden

I can't understand that Dents Du Midi have 4 votes while Naval Superiority with those links at the small island have only 3. Also can't understand how "Agia Triada" have 4 votes because of the respawn killing while "Mine" have 3 votes, when Mine is even worst in the respawn killi...