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by TheMasterofBlubb
Mon 11 Jun, 2018 2:15 am
Forum: Discussion / Suggestions / Bugs
Topic: Returned after 2 years
Replies: 33
Views: 1040

Re: Returned after 2 years

okeyyyy Image
by TheMasterofBlubb
Sat 09 Jun, 2018 8:00 pm
Forum: Arma 3 Discussion and Help
Topic: Exit code: 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER
Replies: 1
Views: 88

Re: Exit code: 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER

try to make a ticket at the feedbacktracker of arma https://feedback.bistudio.com/project/view/1/
Describe your problem as good as possible.
in tge launscher there is a prepare for logs something use that to generate a log file
by TheMasterofBlubb
Fri 08 Jun, 2018 1:35 am
Forum: Discussion / Suggestions / Bugs
Topic: [Snipers POV]Thermals,AT
Replies: 5
Views: 292

Re: [Snipers POV]Thermals,AT

@husker isnt it already?
by TheMasterofBlubb
Thu 07 Jun, 2018 12:35 pm
Forum: Discussion / Suggestions / Bugs
Topic: [Snipers POV]Thermals,AT
Replies: 5
Views: 292

Re: [Snipers POV]Thermals,AT

The problem is that if you have no Thermal on the at you can say why you cannot lock something due to the new Locking mechanizim
by TheMasterofBlubb
Tue 29 May, 2018 6:25 pm
Forum: Discussion / Suggestions / Bugs
Topic: the community dies
Replies: 7
Views: 327

Re: the community dies

ehm just mentioning we had a problem with Opfor beeing to strong because veterans played them.

I personally currently dont have the time to play Arma currently, but as soon as i get some i will be back
by TheMasterofBlubb
Tue 22 May, 2018 2:58 am
Forum: Report a Player
Topic: Disruptive Player "JohnCena"
Replies: 20
Views: 759

Re: Disruptive Player "JohnCena"

@Edgar heads up half time already. As you brought it up somewhere in the discussion. If you repair a MHQ its not yours. The difference is for a MHQ you need 1000Cr for repair a Sandstorm needs like 20kCr for rearm thats a huge difference But for the future try to be polite and nice and everything is...
by TheMasterofBlubb
Wed 02 May, 2018 5:32 pm
Forum: Report a Player
Topic: 1 kills all 5 players through a building with a rifle
Replies: 5
Views: 387

Re: 1 kills all 5 players through a building with a rifle

If you have a rifle with high calibre or as blue the SPMG you only need to know where the enemy approx is.
by TheMasterofBlubb
Mon 23 Apr, 2018 1:00 pm
Forum: Report a Player
Topic: Player Dagi
Replies: 9
Views: 326

Re: Player Dagi

yep i had that situations some days ago a slammer up was on the field and didnt notice me ramming him with a prawler (as opofor). i placed 2 or 3 c4 for mobility kill. Like 0.5 sec later 2 at missiles hit it. 1 guys was insta dead the other one got out and got killed by the 3rd missile. Tank was des...
by TheMasterofBlubb
Sun 22 Apr, 2018 10:52 pm
Forum: Report a Player
Topic: Player Dagi
Replies: 9
Views: 326

Re: Player Dagi

@Steve0 btw explosive is pretty cool now. You know that pretty ERA or slat cages... 1 C4 and they are all gone
by TheMasterofBlubb
Sat 21 Apr, 2018 11:37 pm
Forum: Report a Player
Topic: Player Dagi
Replies: 9
Views: 326

Re: Player Dagi

Actually the DMG-Modell was updated i would assume that it just didint do enough dmg since you got rewards for blowing it up
by TheMasterofBlubb
Fri 20 Apr, 2018 12:38 am
Forum: Discussion / Suggestions / Bugs
Topic: Add a Time-Limit to matches
Replies: 18
Views: 490

Re: Add a Time-Limit to matches

How about a suddendeath mechanic (why invent something new)? if a Stalemate starts between (A)--B--C--(D) [A and D beeing startingpoints, B is blu C is Red] Now they cant move up to any of that points and capture them, the game is stopped due to a stalemate. Now (after lets say 1h) start Suddendeath...
by TheMasterofBlubb
Thu 19 Apr, 2018 4:31 pm
Forum: Discussion / Suggestions / Bugs
Topic: ArmA NOT installed in primary disk partition
Replies: 7
Views: 177

Re: ArmA NOT installed in primary disk partition

@deelite i can tell you from my personal experience. i switched Arma 3 from my HDD to my m.2 SSD i instantly got 15 fps more. nothing else changed
by TheMasterofBlubb
Thu 19 Apr, 2018 4:29 pm
Forum: Discussion / Suggestions / Bugs
Topic: Add a Time-Limit to matches
Replies: 18
Views: 490

Re: Add a Time-Limit to matches

This problem exits almost only on the stalemate maps.
by TheMasterofBlubb
Wed 18 Apr, 2018 7:24 pm
Forum: Discussion / Suggestions / Bugs
Topic: ArmA NOT installed in primary disk partition
Replies: 7
Views: 177

Re: ArmA NOT installed in primary disk partition

no. its only is bad if your 2nd Drive is a hdd and the first one a ssd
by TheMasterofBlubb
Tue 17 Apr, 2018 4:43 pm
Forum: Discussion / Suggestions / Bugs
Topic: Special forces class implementation
Replies: 2
Views: 185

Re: Special forces class implementation

Restriction on anything higher than lvl 2 vests. but allow lvl 5 helmets
by TheMasterofBlubb
Sun 15 Apr, 2018 11:28 pm
Forum: Report a Player
Topic: Clayton E
Replies: 6
Views: 393

Re: Clayton E

@znavy264 in the picture you see Clayton killing Falcon i would assume 10sec later. As for intentional TK i think you get somewhere from 1-7 days. Dont know if there was something before
by TheMasterofBlubb
Sun 15 Apr, 2018 11:25 pm
Forum: Discussion / Suggestions / Bugs
Topic: v2.07.06 - Discussion & Feedback
Replies: 38
Views: 2250

Re: v2.07.05 - Discussion & Feedback

Why not like 100Cr per 1km
by TheMasterofBlubb
Sun 15 Apr, 2018 3:04 pm
Forum: Discussion / Suggestions / Bugs
Topic: Suggestion: add Starter Pistol
Replies: 2
Views: 176

Re: Suggestion: add Starter Pistol

There is a script solution for that in the steam workshop (for missionmakers).
by TheMasterofBlubb
Sat 14 Apr, 2018 8:02 pm
Forum: Discussion / Suggestions / Bugs
Topic: Seeing through hilltops
Replies: 3
Views: 229

Re: Seeing through hilltops

https://community.bistudio.com/wiki/setTerrainGrid

It impacts on physics too but i cant explain why. I had a Arma 3 Server up for some time and thats a setting you have to play around to find a good compromise.

i could get a 2.5 on that server without going below avg 45 ServerFPS
by TheMasterofBlubb
Sat 14 Apr, 2018 2:39 am
Forum: Discussion / Suggestions / Bugs
Topic: Balance
Replies: 6
Views: 321

Re: Balance

There should be a Xian Transport variant (at least there is in vanilla havent checked in mission) it can transport 2 quads or 1 Quilin.
by TheMasterofBlubb
Thu 12 Apr, 2018 9:35 pm
Forum: Discussion / Suggestions / Bugs
Topic: Seeing through hilltops
Replies: 3
Views: 229

Re: Seeing through hilltops

The main problem is this setting is affecting the Server performance quite alot.
But technically you can lower it quite far. Would require some testing i think.
by TheMasterofBlubb
Mon 19 Mar, 2018 6:48 pm
Forum: Arma 3 Discussion and Help
Topic: Best mouse DPI for each class (refresh rate optional)
Replies: 3
Views: 233

Re: Best mouse DPI for each class (refresh rate optional)

Best refreshrate: 1000Hz on a Cable mouse (is mostly standard) and 500 to 1000Hz for Wireless.
If you have a good 1000Hz wireless mouse like the G900 or G903 you wont feel any difference betweeen cable mode or wireless (literally this mouse can both)
by TheMasterofBlubb
Wed 14 Mar, 2018 6:15 pm
Forum: Arma 3 Discussion and Help
Topic: news from the Dev-Branch
Replies: 36
Views: 1470

Re: news from the Dev-Branch

@cebi you can expect the mawws on about the same level like rpg7 BUT at far superior ranges (about 1KM is precise AF. best shot so far was 1.6km hitting a 2 story building)
by TheMasterofBlubb
Tue 13 Mar, 2018 10:40 pm
Forum: Arma 3 Discussion and Help
Topic: news from the Dev-Branch
Replies: 36
Views: 1470

Re: news from the Dev-Branch

@McQuade it maybe sounds funny but Opfor has a RPG42 or even the Lynx. Yes you can kill Commander and Gunner in a Marshal with 1!!! shot with APDS through the turret. Just shoot Straight from the side where the domes are.
by TheMasterofBlubb
Tue 20 Feb, 2018 1:09 am
Forum: Discussion / Suggestions / Bugs
Topic: Dodged 8 Titan AA missles!!
Replies: 6
Views: 277

Re: Dodged 8 Titan AA missles!!

You would not be that lucky if i was around. My hit rate is about 75% with the titan AA. XD